Introduction

Course Description

This course comprises game animation principles, formulas, information and matters relating to the fundamentals of animation and game animation. It gives the student basic knowledge related to concepts and skills to create game animation pose-to-pose and straight ahead. It will provide an overview of all the major knowledge for game animation.

Learning Outcome

Learning Outcomes On successful completion of this course, the student will be able to: LO1: (C4) Analysis: distinguish Distinguish principles and fundamentals of game animation LO2: (C5) Synthesis: design Design assets required for game animations LO3: (C5) Synthesis: Create Create objects for flowing game animations LO4: (C5) Synthesis: organize Organise Game Animation Assets for Game Projects

Evaluation

THEORY: Final Exam 60%

  • Theory / Practice

THEORY: Assignment 40%

  • Progress - Mid Assignment - @Forum 5 (10 %)

  • Progress - Final Assignment - @Forum 10 (10%)

  • Complete and Finish - All Assignment @Forum 13 (20%)

Introduction

12 prinsip animation :

https://www.youtube.com/watch?v=uDqjIdI4bF4&list=PLAl7FYbg8SkwwCfakVxDv9qKlRQMmQ2iL

How to become a game animator : https://www.youtube.com/watch?v=cz4rn_xVX2U&t=657s

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